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instances:villa_of_deception

Villa of Deception

Video Run (Normal) by 3MP
Video Guide (Normal) by Wandering Star
Video Partial Run (Advanced) by Tiger Ranger


Overview

The instance is split into 3 areas with 2 boss fights. Each area has its own gimmicks.

Inside the instance, all normal monsters use Relieve On Level 9 which reduces damage taken by 90%.

Area 1

  • Defeat all 35 monsters (Optional for this Area).
  • Avoid the Reapers in the lower hallways which takes 50% of the players Max HP when colliding.
  • Two players must talk to the Ghost NPC simultaneously (within 3 seconds of each other) shown as Orange Stars on each side of the room to open the portal to the next area.

Area 2

  • Defeat all 35 monsters.
  • Interact with 4 center tables shown as Red Boxes to reduce the amount of Corrupted Plague in Area 3. Players will receive a negative status effect when doing so.
  • Talk to the 2 statues at the top of the room to open the portal to the next area.

Area 3

  • Defeat all 35 monsters.
  • Avoid the Corrupted Plague which cast Gradual Gravity that reduces the players Max HP by approximately 30% per second.
  • Once all monsters are defeated, the portal will open to the Schulang Fight.

Schulang Fight

The party leader must approach and talk to Schulang to initiate the fight.

A series of Thunderstorm is casted in a pattern across the room with 1 random safe position. However, this damage is minor and can be mitigated with a Thunderproof Potion.

Schulang will randomly change elements between Wind, Holy, and Ghost.

Additionally, he will use Relieve On Level 1 which reduces damage taken by 10%.

Other Noteworthy Skills:

Twisted God Freyja Fight

The party leader must interact with the altar located north of the room to summon the Twisted God Freyja.

Mechanics and Gimmicks:

  • Center Chandelier - Freyja will become stronger the further away she is from the center chandelier which amplifies all of her skill damage. Additionally, she will cast Relieve On from Level 1 (reduces damage taken by 10%) to Level 10 (reduces damage taken by 99%) depending on this distance. Players must try to lure Freyja back to the center. However, she will annoyingly cast Run which forces her to move away from her target. (Similar to Beelzebub)
  • Magic Circle - In Normal mode, 1 small Magic Circle and 1 large Magic Circle will spawn near the center. Each circle will move independently in a semi-random pattern, preferring a player. If it comes into contact with a player, a teleport will occur. The small Magic Circle will teleport the colliding player back to the one of the two ghosts in Area 1. The large Magic Circle will deal damage to the player in addition teleporting the player back to Area 1. Players can interact with the White Aura NPCs near the windows to temporarily disable one of the Magic Circles by sacrificing a random amount of SP. However, it will only be disable for a short amount of time. The party must have sufficient active players to keep the Magic Circles disabled. In Advanced mode, there will be 4 Magic Circles and 4 White Aura NPCs located at each corner of the room.
  • Cane of Evil Eye - Freyja likes to use Cane of Evil Eye which places a ground spell of lasers that deals 15,000 fixed damage per second. The area is large and can quickly kill a player.
  • Health Regeneration - Freyja has substantial health regeneration per second which is connected to the number of magic circles active. Players can reduce her regenerative powers by disabling the magic circles.

Other Noteworthy Skills:


Monsters

Note:

  • Monsters from Normal and Advanced modes are visually the same, but have different ID / stats.

Normal

IMG Monster
Goddess Guardian
HP: 5,000,000
Cottage Keeper
HP: 5,000,000
Schulang
HP: 300,000,000
Twisted God Freyja
HP: ?

Advanced

Rewards

Rewards are collected from monster drops and upon interacting with the altar at the end of the instance.

Normal

Advanced

Adulter Fides Weapons

Vivatus Fides Weapons

Enchantment

Adulter Fides can be item reformed into Vivatus Fides weapons.

The enchanting process for the Adulter Fides and Vivatus Fides weapons is Lapine Upgrade item.

Target Weapon Series Lapine Upgrade Item Category Enchant Options
Adulter Fides Pontifex Courage Physical 2 Line Options
Pontifex Wisdom Magical 2 Line Options
Vivatus Fides Pontifex Tenacity Physical 2 Line Options
Pontifex Belief Magical 2 Line Options
Pontifex Courage Possible Enchants
Line Option 1 Line Option 2
MHP + 200 ~ 1000 Physical Damage to Water Property Monsters + 2% ~ 10%
MSP + 50 ~ 250 Physical Damage to Wind Property Monsters + 2% ~ 10%
ATK + 1% ~ 5% Physical Damage to Earth Property Monsters + 2% ~ 10%
ATK + 10 ~ 50 Physical Damage to Fire Property Monsters + 2% ~ 10%
DEF + 10 ~ 50 Physical Damage to Holy Property Monsters + 2% ~ 10%
FLEE + 5 ~ 25 Physical Damage to Shadow Property Monsters + 2% ~ 10%
HIT + 5 ~ 25 Physical Damage to Poison Property Monsters + 2% ~ 10%
Physical Damage to Demi-Human Monsters + 3% ~ 15% Physical Damage to Neutral Property Monsters + 2% ~ 10%
Physical Damage to Brute Monsters + 3% ~ 15% Physical Damage to Ghost Property Monsters + 2% ~ 10%
Physical Damage to Demon Monsters + 3% ~ 15% Physical Damage to Undead Property Monsters + 2% ~ 10%
Physical Damage to Dragon Monsters + 3% ~ 15% Ranged Physical Damage + 2% ~ 10%
Physical Damage to Plant Monsters + 3% ~ 15% Melee Physical Damage + 2% ~ 10%
Physical Damage to Formless Monsters + 3% ~ 15% Critical Damage + 2% ~ 10%
Physical Damage to Angel Monsters + 3% ~ 15% Physical Damage to Small Size Monsters + 2% ~ 10%
Physical Damage to Undead Monsters + 3% ~ 15% Physical Damage to Medium Size Monsters + 2% ~ 10%
Physical Damage to Insect Monsters + 3% ~ 15% Physical Damage to Large Size Monsters + 2% ~ 10%
Physical Damage to Fish Monsters + 3% ~ 15% After Cast Delay - 1% ~ 3%
Ranged Physical Damage + 2% ~ 10%
Melee Physical Damage + 2% ~ 10%
Critical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 3%
Pontifex Wisdom Possible Enchants
Line Option 1 Line Option 2
MHP + 200 ~ 1000 Magical Damage to Water Property Monsters + 2% ~ 10%
MSP + 50 ~ 250 Magical Damage to Wind Property Monsters + 2% ~ 10%
MATK + 1% ~ 5% Magical Damage to Earth Property Monsters + 2% ~ 10%
MATK + 10 ~ 50 Magical Damage to Fire Property Monsters + 2% ~ 10%
DEF + 10 ~ 50 Magical Damage to Holy Property Monsters + 2% ~ 10%
FLEE + 5 ~ 25 Magical Damage to Shadow Property Monsters + 2% ~ 10%
Variable Cast Time - 2% ~ 10% Magical Damage to Poison Property Monsters + 2% ~ 10%
Magical Damage to Demi-Human Monsters + 3% ~ 15% Magical Damage to Neutral Property Monsters + 2% ~ 10%
Magical Damage to Brute Monsters + 3% ~ 15% Magical Damage to Ghost Property Monsters + 2% ~ 10%
Magical Damage to Demon Monsters + 3% ~ 15% Magical Damage to Undead Property Monsters + 2% ~ 10%
Magical Damage to Dragon Monsters + 3% ~ 15% Water Property Magical Damage + 2% ~ 10%
Magical Damage to Plant Monsters + 3% ~ 15% Wind Property Magical Damage + 2% ~ 10%
Magical Damage to Formless Monsters + 3% ~ 15% Earth Property Magical Damage + 2% ~ 10%
Magical Damage to Angel Monsters + 3% ~ 15% Fire Property Magical Damage + 2% ~ 10%
Magical Damage to Undead Monsters + 3% ~ 15% Holy Property Magical Damage + 2% ~ 10%
Magical Damage to Insect Monsters + 3% ~ 15% Shadow Property Magical Damage + 2% ~ 10%
Magical Damage to Fish Monsters + 3% ~ 15% Poison Property Magical Damage + 2% ~ 10%
Water Property Magical Damage + 2% ~ 10% Neutral Property Magical Damage + 2% ~ 10%
Wind Property Magical Damage + 2% ~ 10% Ghost Property Magical Damage + 2% ~ 10%
Earth Property Magical Damage + 2% ~ 10% Magical Damage to Small Size Monsters + 2% ~ 10%
Fire Property Magical Damage + 2% ~ 10% Magical Damage to Medium Size Monsters + 2% ~ 10%
Holy Property Magical Damage + 2% ~ 10% Magical Damage to Large Size Monsters + 2% ~ 10%
Shadow Property Magical Damage + 2% ~ 10% After Cast Delay - 1% ~ 3%
Poison Property Magical Damage + 2% ~ 10%
Neutral Property Magical Damage + 2% ~ 10%
Ghost Property Magical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 3%
Pontifex Tenacity Possible Enchants
Line Option 1 Line Option 2
MHP + 250 ~ 1250 Physical Damage to Water Property Monsters + 3% ~ 15%
MSP + 75 ~ 375 Physical Damage to Wind Property Monsters + 3% ~ 15%
ATK + 2% ~ 10% Physical Damage to Earth Property Monsters + 3% ~ 15%
ATK + 12 ~ 60 Physical Damage to Fire Property Monsters + 3% ~ 15%
DEF + 12 ~ 60 Physical Damage to Holy Property Monsters + 3% ~ 15%
FLEE + 6 ~ 30 Physical Damage to Shadow Property Monsters + 3% ~ 15%
HIT + 6 ~ 30 Physical Damage to Poison Property Monsters + 3% ~ 15%
Physical Damage to Demi-Human Monsters + 4% ~ 20% Physical Damage to Neutral Property Monsters + 3% ~ 15%
Physical Damage to Brute Monsters + 4% ~ 20% Physical Damage to Ghost Property Monsters + 3% ~ 15%
Physical Damage to Demon Monsters + 4% ~ 20% Physical Damage to Undead Property Monsters + 3% ~ 15%
Physical Damage to Dragon Monsters + 4% ~ 20% Ranged Physical Damage + 3% ~ 15%
Physical Damage to Plant Monsters + 4% ~ 20% Melee Physical Damage + 3% ~ 15%
Physical Damage to Formless Monsters + 4% ~ 20% Critical Damage + 3% ~ 15%
Physical Damage to Angel Monsters + 4% ~ 20% Physical Damage to Small Size Monsters + 3% ~ 15%
Physical Damage to Undead Monsters + 4% ~ 20% Physical Damage to Medium Size Monsters + 3% ~ 15%
Physical Damage to Insect Monsters + 4% ~ 20% Physical Damage to Large Size Monsters + 3% ~ 15%
Physical Damage to Fish Monsters + 4% ~ 20% After Cast Delay - 1% ~ 5%
Ranged Physical Damage + 2% ~ 10%
Melee Physical Damage + 2% ~ 10%
Critical Damage + 2% ~ 10%
After Cast Delay - 1% ~ 5%
Pontifex Belief Possible Enchants
Line Option 1 Line Option 2
MHP + 250 ~ 1250 Magical Damage to Water Property Monsters + 3% ~ 15%
MSP + 75 ~ 375 Magical Damage to Wind Property Monsters + 3% ~ 15%
MATK + 2% ~ 10% Magical Damage to Earth Property Monsters + 3% ~ 15%
MATK + 12 ~ 60 Magical Damage to Fire Property Monsters + 3% ~ 15%
DEF + 12 ~ 60 Magical Damage to Holy Property Monsters + 3% ~ 15%
FLEE + 6 ~ 30 Magical Damage to Shadow Property Monsters + 3% ~ 15%
Variable Cast Time - 3% ~ 15% Magical Damage to Poison Property Monsters + 3% ~ 15%
Magical Damage to Demi-Human Monsters + 4% ~ 20% Magical Damage to Neutral Property Monsters + 3% ~ 15%
Magical Damage to Brute Monsters + 4% ~ 20% Magical Damage to Ghost Property Monsters + 3% ~ 15%
Magical Damage to Demon Monsters + 4% ~ 20% Magical Damage to Undead Property Monsters + 3% ~ 15%
Magical Damage to Dragon Monsters + 4% ~ 20% Water Property Magical Damage + 3% ~ 15%
Magical Damage to Plant Monsters + 4% ~ 20% Wind Property Magical Damage + 3% ~ 15%
Magical Damage to Formless Monsters + 4% ~ 20% Earth Property Magical Damage + 3% ~ 15%
Magical Damage to Angel Monsters + 4% ~ 20% Fire Property Magical Damage + 3% ~ 15%
Magical Damage to Undead Monsters + 4% ~ 20% Holy Property Magical Damage + 3% ~ 15%
Magical Damage to Insect Monsters + 4% ~ 20% Shadow Property Magical Damage + 3% ~ 15%
Magical Damage to Fish Monsters + 4% ~ 20% Poison Property Magical Damage + 3% ~ 15%
Water Property Magical Damage + 3% ~ 15% Neutral Property Magical Damage + 3% ~ 15%
Wind Property Magical Damage + 3% ~ 15% Ghost Property Magical Damage + 3% ~ 15%
Earth Property Magical Damage + 3% ~ 15% Magical Damage to Small Size Monsters + 3% ~ 15%
Fire Property Magical Damage + 3% ~ 15% Magical Damage to Medium Size Monsters + 3% ~ 15%
Holy Property Magical Damage + 3% ~ 15% Magical Damage to Large Size Monsters + 3% ~ 15%
Shadow Property Magical Damage + 3% ~ 15% After Cast Delay - 1% ~ 5%
Poison Property Magical Damage + 3% ~ 15%
Neutral Property Magical Damage + 3% ~ 15%
Ghost Property Magical Damage + 3% ~ 15%
After Cast Delay - 1% ~ 5%

Sources:
https://ro.gnjoy.com/news/update/View.asp?seq=259
https://ro.gnjoy.com/news/notice/View.asp?seq=7418
https://ro.gnjoy.com/news/notice/View.asp?seq=7522
http://www.inven.co.kr/board/ro/1947/81973
http://www.inven.co.kr/board/ro/1947/81980
http://www.inven.co.kr/board/ro/1951/5113
http://www.inven.co.kr/board/ro/1952/301514
http://www.inven.co.kr/board/ro/1952/301566
http://www.inven.co.kr/board/ro/1952/301855
http://www.inven.co.kr/board/ro/1952/301932
http://www.inven.co.kr/board/ro/1952/302041
https://www.divine-pride.net/forum/index.php?/topic/4990-kro-main-changelog-february-03-2021/

instances/villa_of_deception.txt · Last modified: 2022/07/25 00:11 (external edit)