On April 1st, 2020, Illusion Dungeon equipment and weapons became easier to acquire and have higher enchant possibilities.
Every Illusion monster has a low chance (approximately 0.01%) of granting one of the following items:
Note:
Talk to NPC (Option 2) and select weapon option to enchant for 5 Illusion Stone per slot for a maximum of two enchants (4th Socket then 3rd Socket).
The weapon will be enchanted depending on the its type: melee, range, and magic.
Talk to NPC to buy Lapine Upgrade items with either Zeny (Option 1) or Illusion Stones (Option 2).
| IMG | Item | Currency Amount |
|---|---|---|
| | Dusk Illusion Resonance Stone | 2,000,000z |
| | Dawn Illusion Resonance Stone | 2,000,000z |
| IMG | Item | Currency Amount |
|---|---|---|
| | Dusk Illusion Resonance Stone | |
| | Dawn Illusion Resonance Stone | |
Note:
| Physical Enchants | |
|---|---|
| Line Option 1 | ATK + 5 ~ 50 |
| ATK + 1% ~ 10% | |
| MHP + 100 ~ 5000 | |
| Physical Damage to Earth Property Monsters + 1% ~ 20% | |
| Physical Damage to Fire Property Monsters + 1% ~ 20% | |
| Physical Damage to Ghost Property Monsters + 1% ~ 20% | |
| Physical Damage to Holy Property Monsters + 1% ~ 20% | |
| Physical Damage to Neutral Property Monsters + 1% ~ 20% | |
| Physical Damage to Poison Property Monsters + 1% ~ 20% | |
| Physical Damage to Shadow Property Monsters + 1% ~ 20% | |
| Physical Damage to Undead Property Monsters + 1% ~ 20% | |
| Physical Damage to Water Property Monsters + 1% ~ 20% | |
| Physical Damage to Wind Property Monsters + 1% ~ 20 | |
| Reduces SP Consumption of Skill by 1% ~ 15% | |
| — | — |
| Line Option 2 | FLEE + 5 ~ 50 |
| Critical Damage + 1% ~ 10% | |
| Attack Speed + 1% ~ 10% | |
| Ranged Physical Damage + 1% ~ 10% | |
| Physical Damage to Angel Monsters + 1% ~ 20% | |
| Physical Damage to Brute Monsters + 1% ~ 20% | |
| Physical Damage to Demi-Human Monsters + 1% ~ 20% | |
| Physical Damage to Demon Monsters + 1% ~ 20% | |
| Physical Damage to Dragon Monsters + 1% ~ 20% | |
| Physical Damage to Fish Monsters + 1% ~ 20% | |
| Physical Damage to Formless Monsters + 1% ~ 20% | |
| Physical Damage to Insect Monsters + 1% ~ 20% | |
| Physical Damage to Plant Monsters + 1% ~ 20% | |
| Physical Damage to Undead Monsters + 1% ~ 20% | |
| After Cast Delay - 1% ~ 10% | |
| Physical Damage to Large Monsters + 1% ~ 10% | |
| Physical Damage to Medium Monsters + 1% ~ 10% | |
| Physical Damage to Small Monsters + 1% ~ 10% | |
| — | — |
| Line Option 3 | Ignore Physical Defense of Angel Monsters + 5% ~ 20% |
| Ignore Physical Defense of Brute Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Demi-Human Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Demon Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Dragon Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Fish Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Formless Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Insect Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Plant Monsters + 5% ~ 20% | |
| Ignore Physical Defense of Undead Monsters + 5% ~ 20% | |
| — | — |
| Line Option 4 | Ignore Physical Defense of Boss Monsters + 5% ~ 15% |
| Ignore Physical Defense of Normal Monsters + 5% ~ 15% | |
| Physical Damage to Boss Monsters + 1% ~ 15% | |
| Physical Damage to Normal Monsters + 1% ~ 15% | |
| Magical Enchants | |
|---|---|
| Line Option 1 | MATK + 5 ~ 50 |
| MATK + 1% ~ 10% | |
| MHP + 100 ~ 5000 | |
| Variable Cast Time - 1% ~ 20% | |
| Magical Damage to Earth Property Monsters + 1% ~ 20% | |
| Magical Damage to Fire Property Monsters + 1% ~ 20% | |
| Magical Damage to Ghost Property Monsters + 1% ~ 20% | |
| Magical Damage to Holy Property Monsters + 1% ~ 20% | |
| Magical Damage to Neutral Property Monsters + 1% ~ 20% | |
| Magical Damage to Poison Property Monsters + 1% ~ 20% | |
| Magical Damage to Shadow Property Monsters + 1% ~ 20% | |
| Magical Damage to Undead Property Monsters + 1% ~ 20% | |
| Magical Damage to Water Property Monsters + 1% ~ 20% | |
| Magical Damage to Wind Property Monsters + 1% ~ 20 | |
| Reduces SP Consumption of Skill by 1% ~ 15% | |
| — | — |
| Line Option 2 | FLEE + 5 ~ 50 |
| Heal Recovery + 10% ~ 30% | |
| Reduces SP Consumption of Skills by 1% ~ 15% | |
| Magical Damage to Angel Monsters + 1% ~ 20% | |
| Magical Damage to Brute Monsters + 1% ~ 20% | |
| Magical Damage to Demi-Human Monsters + 1% ~ 20% | |
| Magical Damage to Demon Monsters + 1% ~ 20% | |
| Magical Damage to Dragon Monsters + 1% ~ 20% | |
| Magical Damage to Fish Monsters + 1% ~ 20% | |
| Magical Damage to Formless Monsters + 1% ~ 20% | |
| Magical Damage to Insect Monsters + 1% ~ 20% | |
| Magical Damage to Plant Monsters + 1% ~ 20% | |
| Magical Damage to Undead Monsters + 1% ~ 20% | |
| After Cast Delay - 1% ~ 10% | |
| Magical Damage to Large Monsters + 1% ~ 10% | |
| Magical Damage to Medium Monsters + 1% ~ 10% | |
| Magical Damage to Small Monsters + 1% ~ 10% | |
| — | — |
| Line Option 3 | Ignore Magical Defense of Angel Monsters + 5% ~ 20% |
| Ignore Magical Defense of Brute Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Demi-Human Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Demon Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Dragon Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Fish Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Formless Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Insect Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Plant Monsters + 5% ~ 20% | |
| Ignore Magical Defense of Undead Monsters + 5% ~ 20% | |
| — | — |
| Line Option 4 | Ignore Magical Defense of Boss Monsters + 5% ~ 15% |
| Ignore Magical Defense of Normal Monsters + 5% ~ 15% | |
| Magical Damage to Boss Monsters + 1% ~ 15% | |
| Magical Damage to Normal Monsters + 1% ~ 15% | |
Talk to NPC (Option 2) and select the type of equipment to enchant for 5 Illusion Stone per slot for a maximum of two enchants (4th Socket then 3rd Socket).
Talk to NPC (Option 2) and select accessory option to enchant for 5 Illusion Stone per slot for a maximum of two enchants (4th Socket then 3rd Socket).
| Possible Enchants |
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Talk to NPC (Option 3) and select the type of equipment you wish to reset.
| Catalyst | Success Chance |
|---|---|
| 100,000z | 50% |
| 200,000z | 60% |
| 300,000z | 70% |
| 400,000z | 80% |
| 500,000z | 90% |
| 1,000,000z | 100% |
| 5 | 100% |
Note:
Sources:
https://ro.gnjoy.com/event/2017/02/0220_ro1_illusionRelayPopup/
https://ro.gnjoy.com/news/notice/View.asp?seq=7244
https://www.divine-pride.net/forum/index.php?/topic/4466-patchnote-some-interesting-changes-from-01042020-patchnote/
http://kafra.kr/#!/en/KRO/itemdeal/0/%EC%9D%BC%EB%A3%A8%EC%A0%84/1 (For All Possible Enchants, Rounded to Nearest Divisor)
https://www.inven.co.kr/board/ro/1951/4659
https://www.inven.co.kr/board/ro/1952/287896